How to Use My Images and Videos

The world has changed, and because information is ubiquitous, some think they can acquire hard work for their own purposes for both personal or commercial use. The music and movie industry looses billions to pirates, thiefs, and ignorant folk that think when they buy a blu-ray or CD that allows them to do whatever they want with the media. False! You get a license to view the product or listen to the music for non-commercial purposes only. If you can figure out a way to share the image, give an attribute to the creator too.

Any photograph or video I put online belong to me, or we can license the images for your own use and manipulation for a fee to be determined. The fines for infringement range from $750 to $30,000 per image or video by USA law.

I will use a simple Creative Commons license for images:

Creative Commons License
This work by Ismael Rosales is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.

Creative Commons License
This work by Ismael Rosales is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.

This work is licensed under the Creative Commons Attribution-NonCommercial 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc/4.0/.

I will use a simple creative commons license for video:

Creative Commons License
This work by Ismael Rosales is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.

Creative Commons License
This work by Ismael Rosales is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.

This work is licensed under the Creative Commons Attribution-NonCommercial 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc/4.0/.

Hive Mind Grid Computing Mac

There’s been a dream of mine to have multiple cheap machines networked in a way to form a hive mind, so commands on one distribute to all and work together. This is loosely called grid computing. Imagine 3 iMac G5’s, Power Mac G5’s, or PowerBook G4’s networked together to work as one. The future is now!

At NAB 2005, Apple announced Final Cut Studio, which allows distributed Compressor rendering/encoding, so through a dedicated gigabit ethernet or firewire infrastructure, you combine a few machines into a working super computer. Mac OS X Tiger has as it’s base a technology called Xgrid, which is a protocol for clustering machines together out of the box.

The secret to success is the gigabit ethernet connection running at 1 Gbps or 128 MB/s. so now in the new computing model, the CPU comes second to the network connection. In a few years 10 gigabit will be standard, passing 2 Gbps or 4 Gbps fibre channel.

So now that you can grid the machine together, how about storage? Apple has an Xsan solution. Xsan costs just below $1500 a workstation to get the computers to share storage ($999 Xsan seat license, $499 fibre channel PCI-X card). A much more elegant and economical solution, that works on panther 10.3.5 and above is iSCSI.

you remember SCSI? all macs had it before ATA. Storage engineers never gave up on SCSI, and are reintroducing the SCSI protocols, but over gigabit ethernet! On a more modern mac, you already have the port, or can easily get a $20 network PCI card (recommended approach to separate the storage network from the IP network). The beauty of iSCSI it can be entirely software based, so yes you get a performance hit, but imagine sharing all your hard drive on a small gigabit network using software SAN. This is revolutionary. Current vendors that support the Mac are ATTO technology and Studio Network Solutions. These companies are just the beginning to a wonderful marriage of storage, grid computing, and the Mac.

apple Xserve G5 cluster nodes
apple Xserve G5 cluster nodes

Intel and NVIDIA Inside

Apple Xserve

Apple is moving the Mac to an Intel chipset. Until that day in 2007, where all new Mac machines will be Intel inside, expect many surprises. The glue to any good chipset deployment is not only the underlying semiconductor design, but the application environment to write to the hardware, or application program interface (API). Apple Xcode is the technology that drives the software engine. When the multicore comes out with hyperthreading, then we’re talking a good move toward Intel. The chip will have at least two onboard processors, and two virtual processors. All eyes are watching the Intel Fall Developer Forum, to see the processor roadmap.

Along with advanced processors, comes 64-bit computing, which allows access to more than 4 GB of RAM (the 32-bit limit). Today’s Power Macs can hold 8 GB of RAM. I was told by Adobe, that Creative Suite 2 needs around 2 GB of RAM for all it’s applications, and Apple Motion definitely needs all it can get (4 GB at least). the future is always in flux.

At the end of spring and now into the summer, the GPU market has reached an inflection point. Unlike the 90 nm and 65 nm semiconductor barrier, both NVIDIA and ATI chug along with product announcements and advancements. ATI announced at Computex CrossFire, a method to bond multiple PCI/AGP video cards together for near double the performance. NVIDIA had already announced a similar solution they called SLI. NVIDIA stirred the pot again with the GeForce 7 series. if the GeForce 6 series did not scream enough, we have the latest and greatest with more transistors and higher performance.

NVIDIA spurs on interest in its product and introductions with unique characters, usually buxom women scantily clad to attract the gamers and young folk of the planet. if you recall NVIDIA creates these female persona to demonstrate the real time rendering of characters in cinematic motion. all in all we have luna, nalu, dusk, and dawn (summary below). Will these chipsets make it the Mac?

GPU NVIDIA history

G70
GeForce 7800
luna demo woman

NV40
GeForce 6800
nalu demo woman

NV35
GeForce FX 5900 series
dusk demo woman

NV30
GeForce FX 5800 series
dawn demo woman

NVIDIA digital production pipeline
NVIDIA digital production pipeline

Apple Siggraph 2005 Booth

Apple has historically used Siggraph to announce cool things. This year, on the opening day of the Siggraph trade show, Apple Computer announced its might mouse pointing device. This first ever Apple released multibutton mouse looks like the ordinary elongated apple single clicking device, but has a very small trackball and multiple clicking surfaces.

Also at the booth, Apple featured a fully functional studio workstation setup with full Xsan support and shared rendering and storage resources via Xserve RAID. The majority of Apple representatives work out of the Pro Applications Santa Monica Campus, and for all three days showed nothing but respect and loyalty towards their varied customers.

apple might mouse
apple might mouse
apple final cut studio station
apple final cut studio station
friendly apple staff
friendly apple staff
apple shake in use
apple shake in use
apple shake users
apple shake users
apple xserve G5 along with xserve RAID
apple xserve G5 along with xserve RAID

Luxology Reveals All

At the Orpheum theater on 2 August 2005, Luxology announced it’s next release of it’s fabulous character modeler, Modo 201. Luxology also divulged how it can generate complex new applications that integrate fully together though an effort they called Nexus. Using the Nexus application engine, Luxology is able to combine modeling, rendering, and in a future release animation. Expect Modo 201 before the end of the year.

luxology announced modo 201
luxology announced modo 201
brad peepler onstage
brad peepler onstage
brad peepler demonstrates Nexus
brad peepler demonstrates Nexus
luxology is one year old
luxology is one year old

Siggraph 2005 Job Fair

During Siggraph 2005, at the Los Angeles Convention Center, Cloak Media proudly presented its credentials to the visual communications community. This is what I learned:

Los Angeles is still the world center for rich media and visual delights. Be it the video game industry, the visual communication education arena, or just plain visual entertainment, Los Angeles reigns as its fulcrum.

Over the course of two days, The Arts Institutes sponsored a vendor job fair with the likes of Imaginary Forces, Intel, Papaya Studios, Laika, Activision, and Lucas Arts all willing to talk with animators, compositors, pipeline architects, and programmers about contract or full time employment opportunities.

The bulk of studios and design firms also has regular trade show booths to talk with future clients and future employees. Large studios like Digital Domain, Sony Imageworks, and Pixar had a extra day on the show floor. From what I could count, at least 100 positions were available, for an applicant pool of over 600 who decided to submit a resume for review. Good luck to all who met with employers and may all find future happiness.

eager job hunters review the credentials
eager job hunters review the credentials
curricula vitae of the masses
curricula vitae of the masses
employers and future employees papers
employers and future employees papers

Apple Shake Siggraph User Group Meeting

To a capacity crowd gathered at the Wilshire Grand Hotel in Los Angeles, CA Apple Computer extolled the benefits of Mac OS X in the field of animation, motion graphics, and advanced compositing. Showcasing the latest release of Shake, version 4, experts from South Park animation, Luma Pictures, and the Shake team walked us through the rich feature set.

Apple’s presentation was artfully orchestrated using a full high definition presentation system, which allowed the artists work to shine. Luma Pictures educated the crowd on the ease of deploying advanced PHP web applications to monitor and track visual effect shots for enterprise collaboration.

On 2 August 2005 Apple announced its first ever multibutton mouse, called the might mouse. Expect a full report later on this week on this singular product.

apple shake
apple shake
apple shake registration area
apple shake registration area
apple shake sign
apple shake sign
apple shake stage
apple shake stage
apple shake graphic
apple shake graphic
apple shake UNIX UNIX UNIX
apple shake UNIX UNIX UNIX
apple shake H.264 or AVC
apple shake H.264 or AVC
apple shake luma pictures
apple shake luma pictures
apple shake wilshire grand hotel
apple shake wilshire grand hotel